In the previous posts, we have been thoroughly discussing the druid class in World of Warcraft. We have been pinpointing the different changes the said class will experience come Cataclysm. We have been discussing the various tier changes with regards to balance and feral.
Today, we will be discussing a druid’s another skill which is the restoration. However, there would only be five tiers to follow in here. We have tier 1, tier 2, tier 3, tier 4 and tier 5. Thus we will be discussing these in full blown details.
Tier 1 consists of the blessing of the grove, nature’s focus and furor. Blessing of the grove requires two points. This can increase your healing by your rejuvenation by 2/4%. The damage of the moonfire would be 3/6% and the claw and shred by 2/4%. Nature’s focus with three points can reduce the pushback that one can suffer from damaging attacks and you can even cast healing touch, wrath, cyclone, nourish and regrowth. Furor with five points can automatically give you 20/40/60/80/100% chance in gaining ten rage upon shapeshifting into bear and dire bear form.
Tier two consists of perseverance of five points, subtlety of three points and natural shapeshifter for three points. Perseverance eventually reduces any spell damage by 2/4/6/8/10%. Subtlety reduces the threat by the restoration spells by 10/20/30%. Natural shapeshifter can reduce mana cost by 10/20/30%.
Tier three consists of the naturalist, omen of clarity and master shapeshifter. Naturalist requires five points that can reduce your healing touch cast time and nourish spells by 0.1/0.2/0.3/0.4/0.5 seconds. Omen of clarity needing only a point that allows a caster to enter to any clearcasting state. Master shapeshifter that needs two points grants an effect which lasts while a druid is in its shapeshift form. Tier four contains improved rejuvenation and tranquil spirit. Improve rejuvenation requires three points that can increase the effect of the rejuvenation and the spell of swiftment by 5/10/15%. Tranquil spirit on the other hand requires five points. This in turn reduces the mana cost of the healing touch and spells of tranquility by 2/4/6/8/10%.
Tier five consists of natures swiftness and improved tranquility. The first one requires a point that allows base casting on your next nature spell when activated for less than 10 seconds. Improved tranquility of two points can then reduce threat caused by tranquility up to 100% and the damage while channeling it up to 50%.
These are just some of the druid’s restoration tier from one to five. In fact the said tier goes up to tier 11. Nonetheless the basics are presented here for your reference. Thus, you can assure yourself of the possible druid changes come Cataclysm because these are the changes in it.
The Cataclysm press even was a huge success for this month in June. Some avid World of Warcraft players even have a chance to sit down and play the game itself. Thus, if you are utterly excited about some changes you might encounter with the soon to be patch, here are some things you can anticipate.
Eastern Kingdoms
Stormwind is one key area any WoW player should not miss. When you will head north, you will clearly notice the changes and additions in the world of Azeroth. One is that the Stormwind location now has a large lake behind it and also housing and farms outside the city. When you move beyond the said location, you will somehow come across to Badlands. In here the entire mountain that is bordering the Burning steppes had its top area sheared off. Much more, you can even see rocks that are visibly scalding and molting from an unknown damage. There are even multiply mountains as well as pillars that were also destroyed. A large scar stretches that are already blackened can be seen until the third zone. It actually feels like the impact crater of a large object has rocketed and smashed to the ground. With regards to the Horde, Kargath has eventually succumbed to an avalanche. As a result, it is now buried beneath rock.
If you flew further north or perhaps walk even more, you will come across a large chasm spanning what is used to be the border of Badlands and Loch Modan. If you would look even closer it actually expands in the entirety of the Eastern Kingdom continent. This is destroyed similarly like the Barrens. If you would still pursue until the Loch Modan, you will probably notice the said area to be devoid of water. This is due to the dam that was destroyed. Another result was the Wetlands now is more wet. There is heavy flooding at the base of the dam. The Menethil Harbor also did not turn out well. As a result the aftermath of the Cataclysm, has eventually left Menethil partially underwater. The residents eventually place sandbags to protect structures as long as they could.
Hilsbrad Foothills is still there. Southshore is eventually still present. It actually does not appear to be destroyed by any natural disaster. But a Forsaken plague is evident. The ground is covered with green ooze with a haze filing in the air. There is also Forsaken plague wagons scattered with deadly toxins.
In Western Plaguelands there are major transformations that can be seen in once a classic area. At least in here the grass is not plagued and there are no overrun farms by Scourge. The said area has been repopulated. The farmlands are now growing crops. Much more Andorhal already began to see signs of life. Alliance buildings are now rebuilt especially on the western edge of the city. It is even clear that a war between the alliance and the forsaken will eventually have a fight for this resource rich land.
Cataclysm is an expansion that has eventually made various World of Warcraft players glued to the game itself. However, it is still not definite as to when the said update would be made available. However, there are some who already got the privilege to eventually test the said update. Good thing they are more than willing to share the context of the game. One of which that was explored was the Kalimdor land.
Kalimdor
The alliance presence in Kalimdor now is substantial. The prominent ones are the Alliance Alliance military that includes the siege tanks, stormwind, battalions and all. In addition, the Alliance also expanded Theramore and even added a new exit which is a highway stretching the length of Dustwallow Marsh into the Southern Barrens. It is very evident that this is used to transport forces into the battlefront as seen by the barricades, siege engines and even litter of Tauren and Ogre corpses on the grounds.
As you will move into the southern barrens, you might find yourself amidst an ongoing war between the alliance and the horde. Both factions eventually create footholds along the areas in the mountains. You might even notice a large battlescar marked in the land which spans from north to south. There are even broken and destroyed war machines in the said canvas. When you head north, you will come across one grim discovery. The alliance has eventually burned the Camp Taurajo down as an evident push to the Northern Barrens and also Stonetalon.
The alliance presence in Ashenvale doesn’t change much. But on the other hand, the horde has keen interest in the lumber in the said region. They eventually have set up camps along the hills on the north of Astranaar. Garrosh Hellscream reinforced Zoram’gar Strand now known as Zoram’gar Outpost. There is even a bigger threat in Ashenvale. A volcanic eruption occurs in the east of Astrannar leaving the area charred with lava and mud.
Heading to Darkshore a player would then discover another changed area aside from Azshara. Darkshore has eventually been torn asunder. The terrain cracked and fragmented in a way that can’t be described. In addition there are even torrential rivers ripped through and leading to a massive whirling maelstrom found mostly in the northern section of the zone. In the center one would see a gigantic vortex of swirling energy with Malfuran Stormrage. His purpose is to keep Darkshore from being torn apart. You will even notice some volcanic eruptions at the side.
These are just some of the details you should not miss out when Cataclysm is here. Be sure to drop these areas and rediscover the places again. Another add on note, be prepared to fight as there are terrains filled with war and fights.